Water Type

Water Mythocreatures are usually more deadly than other types of Mythocreatures. They are this way because they have had to learn how to live with sharks and other competition. These dangerous predators will eat their food and/or eat its babies. Water Mythocreatures will eat coral, fish, jellyfish, and eels. They sometimes live in coral reefs, caves or even in plain sight. Some water Mythocreatures are descendants of huge water dinosaurs that eventually evolved into Water Mythocreatures.

Catpent

The Catpent acts alot like a regular cat. It targets fish for food and enjoys playing with its food. The Catpent kittens play with balls of seaweed. The one in the picture is a pregnant tabby but Catpents can be any type of cats including wild ones. They are easily spooked and run from humans if they come too close.

Coralian

The Coralian is a huge, peaceful water beast. It is rumored to be descended from the plesiosaur. It bright pink, which doesn't just serve as a pretty outfit. It warns possible predators that it could be dangerous. The Coralian is a herbivore, which means it only eats plants and not meat.

Helmote

This mythocreature is a lot like a sea horse except that is has wings and a helmet like armor piece made of spikes on its head. Also they are much bigger than actual seahorses. But, just like sea horses, the dad gets pregnant! It protects it self by, you guessed it, head-butting its predators! It eats fish and baby sharks.

Lobertleycrab

The Lobertley crab is like a lobster, a crab and a shrimp combined. It is around 9 feet long. It feeds on large fishes, sharks, stingrays (its hard skin makes it immune to the deadly tail) and turtles (its sharp claw can break through the shell). You don't want to mess with the Lobertleycrab. Its claw can break steel! And no sword can break through its shell. You can pretty much only defeat it with fire or poisonous gases

Seventon

This Mythocreature has seven heads which is both a blessing and a curse. That amount of heads helps it with catching fish and fighting off predators. On the other side, each head has its own personality which brings split personalities to a new level. The yellow heads are happy, the red ones mad, purple ones calm and pink ones a bit of everything.

Skreel

The Skreel has an aerodynamic body that helps it sneak up on its prey. Skreels are quite big and can sneak up and one-shot kill a great white shark. One of their advantages are their razor sharp wings. The wings cut through the water and barely make a ripple. One scale from a wing can cut through bullet proof armor. Skreels also have deadly sharp teeth that can cut though a turtles shell if they can get their mouth around it. They can swim super fast and are very sensitive to motion.

Stubeon

Stubeons are large but gentle creatures. They have stubby tails and tiny fins. Stubeons travel in packs to help protect each other. They are so large that most creatures ignore them. Anything that does try and attack Stubeons will find themselves being squished to death by the pack. A group of Stubeons are called a squish.

Turbow

The Turbow is a giant turtle but it has a rainbow tail. Turbows are the magical creature that is responsible for hiding water Mythocreatures. Turbows powers come from their tail. They have a hard outer shell that can withstand even a Skreels attacks. These were the first Mythocreatures that I documented.

Turpendo

This Mythocreature has a narwal horn and a turtle shell. Turpendos have large fins three times the size of a blue whale. Their shells have strange patterns that humans could never seem too decipher. Female Turpendos only have 1-3 children but males can sire around fifty.

Uniwhale

Uniwhales have large tails that propel them forward to avoid predators. A sharp horn also helps defend themselves. Uniwhals can slither along the sea floor and pray on tiny fish. The big tail can hit with the force of a car and can deliver a deadly blow to most creatures.